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Going into the options menu and changing the game from fullscreen to windowed or borderless doesn't do anything other than make the game blip for a second, and even returns to the fullscreen setting after backing out and going back into the options. Is there any way to run the game in windowed by default? Having it fullscreen by default seems really buggy. 

Caught onix and it leveled up and evolved into mightyena

This is true evolution.

Sounds like an upgrade to me (;

Didn't know they released the randomizer already lol

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balls

sussy poke balls

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Stupid question. Is it possible to get this on GBA/DS carts

Of course not considering the graphics alone

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very stupid question indeed xD You're brave to ask that.

The ONLY Nintendo handheld this could run on is...... The switch, because it's a hybrid. This could only ever run on consoles lmao. Wii U at the earliest, to run decent.

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Please im begging anyone please tell me how to get beldum im so confused 

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Stop asking I sent an answer already 

lmaoooooo

Bro, just install the newest version or update it if you're on the itch launcher. Then head to the place where you pick a starter and right in front of the tent is a Pokeball where Beldum is.

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So impressive and looks stunning, I started it up and was blown away by the shiny Mudkip waiting for me in the briefcase (I was picking Mudkip anyway, but dayum!)


I then got locked into the battle opening sequence with a Magma grunt - after the first Delibird station, on the left by the trees. 

Glad I saved after getting the shiny Mudkip!

Looks so good so far and insanely impressive for a single person's efforts! Can't wait to see how this grows!

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do you know how to get beldum?

Yeah, not sure from your message if you want to know or if you are asking me if I got it for some reason?

Just to clarify - I'm physically stuck In the battle as none of my Pokemon got sent out and I was glitched into being stuck in the opening scene of the battle.

But you just grab the Beldum shortly after picking up your starter.

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game bugged af..cant make it past mercinary every time i beat him my pokemon just keeps lvling up...why would you release such buggy game

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its a demo

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how are you so retarded

Gamma Emerald (Full Game + Ending) – The HD-2D Pokémon Game We’ve Always Wanted



This game is seriously impressive! The HD-2D style, the music, the atmosphere—everything feels so fresh yet nostalgic at the same time. It really shows how much love and effort you put into it.

I did encounter into quite a few bugs, but honestly, they didn’t stop me from enjoying the experience.

Can’t wait to see how this game evolves in future updates. Massive respect to you for making something this unique. Keep it up! 🔥

Here are some bugs I've noticed. 

- If your pokemon KO's itself due to confusion, the game soft locks, made the yoir fight a living hell for me 

- Typing is off for some pokemon, my swablu was a normal and fighting type 

- stat boosts are wonky, i stacked 5 dragon dances as a level 32 swablu and was still outsped by a non boosted level 30 breloom

- switching from pokemon to pokemon in battle also has a chance to soft lock but not all of the time 

- and occasionally when you start a battle your pokemon will not show up, this forces you to reset to last save but even if you do all your pokemon will be gone

I noticed evolving Wurmple is basically always a Beautifly eventually! I've evolved several Cascoon and Silcoon into Beautiflys. Cascoon's evolution shows Dustox, but sounds like Beautifly!

do you know how to get beldum

can someone tell me how to get beldum? Is it a random roll on the pokeball in the briefcase

No it’s a gift Pokemon after getting your starter beat the grunts that come after you pick up the 5 pokeballs where the briefcase was then there should also be another pokeball out front which has the Beldum save before picking it up if you want to soft reset for a shiny

how do i soft reset in this game

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Left Shift + Esc (Or that's at least how I do it) for PC. It's whatever your Run button is and your back button

legend

can you tell me how to get beldum please

I played version 51 last night, and I explored all I could without proceeding past the Poochys, and it seemed like that's where the demo ended for me XD

Re-read the first letter by you know who, and I checked a certain flag. So I saved directly in front of the briefcase, and checked all the starters. No shinies, so I used the SR button combo. Then something odd happened. The briefcase was closed, interacting with it did nothing, it didn't even give any feedback. I re-read the letter, went to interact with the Poochyenas, went all the way back to the port, and repeated reading and going to the Poochys, going to the suitcase, etc... Doing another soft reset and even hard resetting by closing the game both did nothing. Oh and if it matters, I did use the mystery gift code before all this, like right at the start basically after my first progress save.

I think the problem is that the flag triggers/is checked, right? But then saving the game and resetting messes with it somehow, as in the flag is left in a weird state. It's been checked, while at the same time being like.. locked/uncheckable. The briefcase gets reset when you reset the game, and requires the flag for it to open up, resulting in it being closed every time you save after checking the flag and resetting the game. Solution would be to save first then re-read the letter, or just read it after interacting with Poochyena, most likely. Takes a little more time to SR for shiny/ideal stat starters. But it is what it is I guess. Though, this may already have been squashed by the 53rd version. Idk. I just got it. I'm gonna start a fresh save, and just play it safe by saving before reading the letter/journal log sheet.

I know the game is buggy and glitchy. I expected that, all things considered. Just super ironic when you get hard-locked by saving which is normally what we use to prevent situations like this xD

Well... One more round!

Cheers!

What mystery gift code?

how do i soft reset

On controller eg. XBox it’s hold menu + B (Your button you hold to run)

Love the work that has gone into this! Played it for 60 minutes, unfortunately, I can't bare myself to continue playing due to the numorous random bugs I have encountered which would softlock the game, for example, sometimes when I go into a trainer battle, my pokemon would not appear, and since there is no way to run from a trainer battle, the game is softlocked. Other bugs include the UI being very wonky, sometimes dissappearing (like the opposing pokemon's health bar). All of these issues have lost me a huge amount of progress, making it hard to me to enjoy the game at this point. I will wait for updates to fix some of the game breaking bugs to come back.

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If you klick the button to learn a new move after a level up, then it would be nice to be able to cancel it without to forget a move. :)

I had some issues last night that i figured id post to help. Some battles when you start the game just wont throw your pokemon out that happened a majority of the time when i had exp share on.

I absolutely love the development and time it's taken to make this. Everything about this is perfect and I can't wait to see more. That being said, however, there are a lot of bugs that need to be fixed in order to make it better.

Immediately the first thing I noticed is the settings don't save, I have to go back into them after most encounters to get my preferred settings back on track, especially with EXP Share.
The next one is whenever I swap pokemon or heal them on my turn in a battle, all UI is gone and I'm left staring at the opponent stuck with nothing to do except start over.
Next, whenever I lost all my pokemon in a battle, it reset me to the beginning and I lost the Lotad I had caught but kept the Torchic and Beldum?? Very strange haha 

I'm not coming at the creator with any hate, these are just things I noticed within the first 10 minutes of my gameplay and I figured it'd be helpful to share with them so they can work on it. Like I said, I love where this game is going and I can't wait for it to be perfect. Bugs and all, it's so far been more fun than most mainstream pokemon games. 

this is awesome love the consept do you have any idea/timeline on when you will be on the full game also are you going to get people to help you 

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Im stucked obtaining infinite exp points after defeating Yior, even after resetting the game every time i defeat her i got stuck

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Not using Metang in the combat fixed it for me

Just finished the demo. Absolutely amazing job! The ending is great, and I have so much hope for this in the future! This is exactly how I have wanted the new Pokémon games to go, keeping to the pixel art style but with an update. Great job!!!

Hello game dev., this game so freakin cool first off, also first bug I got was using astonish with a lotad versus another lotad, I think the flinch made the code freak out bc the wild lotad never took its turn.

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in the start island there is a bug that in a corner of the wall you can enter and walk inside the wall, and even reach the sea lmao.

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still have an issue where i battle yior and i get the exp glitch where i can't stop levelin

Deleted 6 days ago

Not using Metang in the combat fixed it for me

how do you get beldum


Take a look they all got reseted to lvl 1 

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I love this game so far amazing visuals and gameplay, i have played it for about an hour and a half and have also came across about the same bugs of course, no worries there. i did have a bug that jus happened not for sure if anyone else has had it happen but after getting through the forest and being able to take out the generators, i restored my pokemon at a tent and now all of my pokemon are lvl 1 and their names changed to "name" lol its pretty hilarious but it kinds sucks had my pokemon lvls in the 30's lol. other than that i also had a battle where my first pokemon wouldnt come out and a couple crashes but nothing too serious other than losing progress but thats expected with bugs. All in all very good game so far and cant wait to play it fully once things are fixed, keep up the amazing work man, you got this

The game is very buetiful and everything but sadly the bugs kinda ruin it. I know that is is the demo but all the bugs dont really give me the hype to play it. The one that made me stop playing is this bug that reseted all my pokemon in my team (including my shiny treecko lol)

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Great visuals, but after I fighted the first guy of team Magmar, my starter Pokémon corrupted and froze the Game, every time I used it in battle. Even after a restart of the game to my safe file right after picking the Pokeball up with the Beldum inside. Even then, my Starter was corrupted and won't appear in fight and has no stats
(Ver. 51)

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With walking I get a bit of a delay. Like If I hold it and release it the character will continu walking for a sec and then stop.

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I'm very disappointed with this demo. Everything looks beautiful and perfect — except for my dear Marshtomp. I went to battle a Pikachu and was surprised that it took damage from an Electric-type move. I thought to myself, isn’t it Ground-type? It made me question my Pokémon knowledge. Is anything going to be done about this error? I know it's just a demo.

Bug: Infinite Exp share glitch persists. Party had 2/5 alive and the Exp kept going during the Exp share.

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The game is already running much better a few updates in. Got it working on my Steam Deck via the Proton 10 beta.  Definitely a lot of bugs to squash but I really like it so far. The sprites are great and the game looks fantastic.

iydm can you tell me how to run it on steam bc i want to play on controller 

You have to add the exe file as a non-steam game. There should be some good tutorials on youtube

Ok, so how did you get your deck to not reset the game every time you press 'B'?

That's an interesting issue...never ran into that myself. What version of Proton are you using?  I've had very few issues with the Proton 10 beta

AYUDA, mi partida se bugeo, al entrar directo me tira al vacio 

Is there a way to save a corrupted save I just got the key from Hero then I was about to soft reset battle the Dragonite to get it shiny only for my whole team to be gone my Blaziken, Shiny Metang, Grovile, Mityena and Swablu just gone, I still have my previous save file from before the patch I'm playing but it means I have to soft reset hunt my Beldum again and lose a lot of progress

i dont kknow it its only me, at least with treecko, if u let the pokemon out while u r walking, it wont appear in the battle, its invisible.
love the game tho

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Is Psyduck's moveset bugged?  I've leveled a Psyduck from level 5 up to level 24, and he hasn't learned a single move yet. XD

My Pikachu is 27 and hasn't learned more than 4 moves.

Yeah, seems to be a huge issue with a ton of Pokemon. Pikachu, Psyduck, Lotad-- none of them have learned any level-up moves, and I have them all at level 30+.  However, TMs are currently broken, and you can teach any move to any Pokemon.  So, I'm just buying up all the most broken TMs and teaching them to my team.  

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Hi, Love the Vibe of the game. I decided to leave here couple of my notes with bugs / things i would like to see in that game juts for future updates and to help u at least a bit.

So here is a list of bugs / features:
1. Rearranging pokemon moves - In pokemon summury I cant change which move is first second etc. And due to fact that after each move selection goes back to the first move which is not something im used to frequantly i pressed worng move.
2. Antidote - at least on a beagining of my demo play i got int fight with wurmple. It would be fine if there would ba Pokemon Center, bed or an other way to heal it. I suggest you to add antidote to the delibered shop or bed on a boat or in a first camp. Secendary you can use that fire pit as a point for rest.  (I just found out that the tent or what i said on begioning bus stop was a rest place, so above comment is irrevelatn) 
3. I had some bug fighting Psyduck. I used Bide with Mudkip and game crashed... but not? Game freeze and os not resposive, soft reset helped a lot here, but i could be something to check.
4. Aqua jet missed with 100% accurancy 
5. Too many encounters - I frequently had a problem to get out of grass, I feel like after encounter there is increased chance to get a new one, i was getting like 5 encounters in a same grass patch just after pressing right arrow, i wasnt moving a single grass patch and i got new encounter.
6. Stopping evolutions - Just for fun i tried to stop evolving buy I couldnt do that so this feature is not programmed yet i belive
7.Next freez after interacting with generator.

For now thats all, case i didnt make a save and i had to restore, but concept of the game is great! Keep it up!

I second the antidote recommendation. Especially considering every single time I got hit by a move that had a chance to deal a status ailment it applied the status ailment without fail the entire time I played. Literally every single one every single time, as long as I didn't already have a status ailment. Thankfully the game froze anyway so I had to soft reset (to before the shiny wurmple I caught hit me with a singular poison sting) and was better aware of needing to get to the tent on the second attempt. It would be helpful to have some access to an antidote before the first tent or at least have the boat guy heal you, kinda like your mom in the official games.

Bug: Having your Pokemon follow you can result in having no sprite during a battle.

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When writing your nickname, if you press backwards button game bugs and you can't do anything, only close and open again.

Not sure if this is fixed yet, but Aqua Jet misses with 100% accuracy

Is it weird that my ps5 controller dont work? :c 

Seems like a pretty well-known issue right now.  I've been using an Xbox Elite Series 2 controller with no problems.  But yeah, PS5 controllers seem to not work at the moment.  

ps5 controller works if you add the game on non steam library 

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Please, please, please fix the paralysis status effect.  If MY Pokemon has paralysis, I can never get an attack to go through.  I'm just in an endless loop...  However, the opposing Pokemon is completely unaffected by the status.  They get to attack every turn, even when paralyzed.  I've gotten to the point where if I get paralyzed, I just soft reset because I can't do anything about it.  You could also add status healing items into the Delibird shop.  I find it silly that we have a pokeball specifically for catching shiny Pokemon, but no antidotes or paralyze heals... 

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