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¿A Alguien mas le ha quitado pokemons luego del primer mercenario o cuando estos mueren en combate? No me deja recuperarlos con Revive.

¿Did anyone got their pokemons removed after the first battle against mercenaries? My starter didn't faint, and I lost it as it died and then glitched out like I've never had it in my team

Para los que les aparece un error al poner “New Game”, prueben simplemente crear un acceso directo en el escritorio y abrir el juego desde ahí. Al menos a mí me funcionó.
Vi que a muchos les pasó el mismo error al iniciar el juego, y esta es la solución más sencilla y rápida que encontré.
¡Mucha suerte!

For those who get an error when clicking “New Game”, try simply creating a desktop shortcut and launching the game from there. At least that worked for me.
I’ve seen many people have the same error when starting the game, and this is the simplest and fastest solution I found.
Good luck!

(+3)

No new updates?

Si ha Game Freak le importase la gente que juega a sus juegos, contratarían a la persona que desarrolla este juego y le pondrían un equipo detrás para hacer una obra maestra

Es la cosa mas hermosa que he visto en mi vida...

(+1)

My solution to the error: Pure virtual function being called while application was running (GIsRunning == 1)

LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 439]

First, in Properties > Compatibility, I set the program to run in Windows 8 compatibility mode, checked the box to run this program as administrator, and disabled fullscreen optimization. Even so, I still got the error. I deleted the two configuration folders in the game directory, created a shortcut to the game, and in Properties > Target, I wrote the following (with a space): -dx11

Doing all that solved the error. It's best to follow the steps and test each one, since I'm not sure if it was the combination of everything or just the last step that fixed it. I hope this helps someone. luck!

Works for me, thanks!

this deaduss solved it, thanks dude!

(1 edit)

its a good game but theres a lotta crash happening everytime i soft reset my game. it hink theres a memory leak or something, cause my gaming pc just revving like crazy and the memory usage is like 30% i have and 25gb ram.

is there a way to delete only the most recent save? i mistakenly saved when i fell under the world thinking it was just a graphical glitch and now i cant escape

(1 edit)

Every time I get to the Pikachu that is lvl 20 the game just doesn't show the menu screen for me to choose to fight so I am unable to do anything, I think its that every time I revive a pokemon the menu goes 

Listen up rq to those who get this following error msg while trying to create a new game:

Pure virtual function being called while application was running (GIsRunning == 1)

basically all you have to do to fix the game is this:

go into Engine folder, then into Saved folder, click on that Config folder thats right there, and toss it into the trashcan

so, Engine > Saved > get rid of Config

why do this, you may ask?

well, basically (im no expert i used chatgpt for this) the engine this game is using (apperantly UE5) was loading invalid default configs - thats where the config folder comes into play apperantly (im saying that word a lot).
anyway if yall still dont understand heres the chatgpt saying why it worked (as i said, im no game coding expert so im using AI):

It worked because the game was loading broken default configuration files before starting a new game. Those config files told Unreal Engine to create or use classes and systems that were no longer valid for the current version of the game. When you started a new game, the engine tried to call a function on an object that either wasn’t fully created or had already been destroyed, which caused the “pure virtual function being called” crash. Removing the correct Config folder forced the engine to regenerate clean, up-to-date default settings, so all objects were created and destroyed in the correct order and the crash stopped happening.


anyway thats it lmao (took me about half an hour to do ts) 

Also something i just noticed when playin that is applied to atleast me so it may be applied to u too so beware:

if you get the same error line when using TAB to open Menu, just use ESC and it SHOULD work, but then you have to remember to not touch the TAB key so yeah!!

okay found the fix to that, just get rid of the SECOND config file thats somewhere in the PokemonEmerald file

(i literally forgot to write about it so i have no idea where it was now)

gl treasure hunting

how do i connect my PS5 controller its already connected to my PC but it dosent connect to the game

Add the game to steam as a non steam game, then in steam settings configure the controls to use ps5

how can reduce the resolution if can't open the game

(2 edits) (+1)

The game launches, displays the opening cutscene correctly, and the start menu is fully navigable. All options work without issues. However, when selecting ‘New Game’, the following errors appear and the game crashes

Pure virtual function being called while application was running (GIsRunning == 1)

LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 439] 

Pure virtual function being called

Device specifications:
Processor: AMD Ryzen 7 9700X 8-Core Processor
RAM: 32.0 GB
System type: 64-bit operating system, x64-based processor

Windows specifications:
Edition: Windows 11 Pro
Version: 25H2
OS Build: 26200.7171

UPDATE 1:
If you set the compatibility mode to Windows 8 in the properties, the game starts without any issues

UPDATE 2:
When you’re playing and save your game on the Mysterious Island, then exit to the main menu and try to load the save again, the following error is displayed and the game crash:

Pure virtual function being called while application was running (GIsRunning == 1).

LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 439] 

Pure virtual function being called

If you close everything and try to reload the game, the error is still present. Rebooting the PC doesn’t fix it either.

how can i connect my switch controllers to the game? I alredy connect to my PC but i can´t found where i can connect to the game

trapped with the rocks 

(+1)(-1)

I'm having trouble trying to play the game on Intel, as when i try booting the game up it always saying "Out of video memory trying to allocate a rendering resource." I try a lot of stuff to fix it but i couldn't fix the problem. Please is their anyone that can help me play the game without it kicking me for "Video memory"? I also use Window 11 pro and graphic card is "Intel(R) Core(TM) i5-8350U CPU @ 1.70GHz (1.90 GHz)

(-2)

need to make the chanses of a pokemon encounter lower

(+1)

only 7 i have been stuck in one patch for the last ten minute

if ur playing on a controller try changing to keyboard

(-1)

I have been stuck in a patch of grass for like 7 battles now

I have been playing with a controller and it often happens that i get stuck in a patch of grass when trying to go to the right where it instantly triggers and encounter. I tried turning off the controller and playing with mouse and keyboard and now the encounter rate feels normal, (switching back to the controller the problem reapears). (if important its an xbox layout controller)

beldum was my first pokemon in a fight after visiting the "pokecenter" it got oneshoted and the game acted liek my whole team feinted and i fled even though my other pokemon didnt feint

my game keeps crashing when i use moves in battles in the ashen forest i feel like when its super effective moves but sometimes it feels like its random

https://vimeo.com/1141571957?fl=ip&fe=ec

bug i found :3, hoping i'm contributing to the game even for a slight 

I know its a demo but I have another bug in mind, sometimes the UX on the bottom right just disappears and gets me stuck. The situation was I was using beldum and I used astonish or one of his moves, then after that it didn't appear.

(1 edit)

For some reason the pokemon thats last in your party gets turned into a lvl 5 treecko called "BottomText" and just straight up deletes your pokemon.. Gone forever..

is there shinys ?

(+3)

as soon as i start it, it crashes saying fatal error

I'm having 2 problems. 

First, I can't get the game moved over to my second monitor. Is there a different way in swapping it over to the monitor you want to play the game because in options/settings you are able to set fullscreen to windows and windows boarderless but nothing happens when switching through them and it doesn't save changes. Always on fullscreen mode. 

Secondly, I cannot get my controller to connect or work in game. Is there another way to get that to work or it should already work when plugged-in?

when i do the ichooseyou gift it shows the pikachu but then its not in my party or box. is there something i need to do?

it becomes a random encounter, its lvl 50 so good luck

Do you plan to make a macOS version?

(+2)

Would love to try out the game but I keep on getting this error when trying to start a run


LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 439] 

Pure virtual function being called

(+1)

I Have the same issue

(+1)

Hey! Good work here!

I just want to let you know the move "bounce" can brake the game. My Combusken just dissapeared on the air, but if i dont touch anything, the camera moves around and i can see my pokemon there just chilling XDD


Hope it helps to fix it! 


Have a good day and congrats for that amazing game!

(+1)

The game keep crashing after i fight the mercenary in the ashen forest. If i use aqua jet it crash and if i don't the attack Lucario send after the fight make me crash.

actually it's worst, every big attack that have big VFX make the game crash 

LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 949] 

Rendering thread exception:

LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\MallocBinned2.cpp] [Line: 1438] 

FMallocBinned2 Attempt to realloc an unrecognized block 000001B064CD0000   canary == 0xca != 0xe3

0x00007ff777d71e3f PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff777d71df8 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff777d49d38 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff777ddf8ba PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff77ab0f06b PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff77aafa7b6 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff777d56bbc PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff77a0e599f PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff77a0fb36e PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7795cb69b PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7795cadfe PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7791ef430 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7791e50f7 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff777d3333e PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7795d57b1 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7795d7297 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff777ec1677 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff777ebedf1 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ffc885d7374 KERNEL32.DLL!UnknownFunction []

This sounds like low level issue as The error shows. What Windows version are you using? Since this IS a low level crash we don't really know what IS happening behind The scenes.

i'm on Windows 10 family.

it every time a big attack is launch, right after it hit the game crash. 

it's the only time i crash, always when i use aqua jet or my Pokémon is touch by a big attack.

all my driver are updated and same as the OS.

Now that i am looking at The error, i see IT tries to reallocate memory but fails For some reason, giving unregonized block error

I thought the game was beautiful and when you match the ending with Love by you by Rebecca Sugar, it's absolute cinema 10/10 game can't wait for the full release


Fix bugs please


LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 949] 

Rendering thread exception:

LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\MallocBinned2.cpp] [Line: 1438] 

FMallocBinned2 Attempt to realloc an unrecognized block 000002C4579B0000   canary == 0x0 != 0xe3

0x00007ff644f5be6e PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff648577c76 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff646385847 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6463cd8ad PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff645e430e9 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6463bf2f1 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6463b50f7 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff644f0333e PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6467a57b1 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6467a7297 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff645091677 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff64508edf1 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff93e89e8d7 KERNEL32.DLL!UnknownFunction []

has issues running on Nvidia 730 graphics card

(+1)(-1)

keep saying this when trying to play:

LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 439] 

Pure virtual function being called

0x00007ffd90f75a54 VCRUNTIME140.dll!UnknownFunction []

0x00007ff7e633ad15 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7e633b195 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7e6071c10 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7e603b232 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7e3b13feb PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7e3aefb67 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7e3af2aa3 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7e3af741e PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7e3aec0b3 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7e3b0a6c6 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7e3af26f0 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7e3b6f444 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7e3c91677 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff7e3c8edf1 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ffdbc227374 KERNEL32.DLL!UnknownFunction []

Crash in runnable thread Foreground Worker #1

Great game! But there are sone glitches that do need to be fixed. And I'd like to add Lebron the mudkip does need to be dulled down a bit because of the power system. But other than that it's a good game and hope that a full version will come out!!

Great game! But there are sone glitches that do need to be fixed. And I'd like to add Lebron the mudkip does need to be dulled down a bit because of the power system. But other than that it's a good game and hope that a full version will come out!!

A wonderful game though there are lots of little things to be polished up. Menus tend to stack on one another taking up the screen, though saving and restarting will fix this. pressing the A button quickly makes text and some other objects react multiple times like there is no buffer between inputs. I would also like to be able to switch around the order of a pokemon's moves.

Other than those and some other little things the art is amazing and the game seems to run well. I really enjoy it and can't wait for more updates. ^^

(+1)

I got this error when starting a new game can someone help?
im currently at Win10, Ryzen cpu and gpu

(+1)

LowLevelFatal Error [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 439] Pure virtual function being called
This is the error code

Yeah same problem here:
Pure virtual function being called while application was running (GIsRunning == 1)

Same. I reinstalled it and checked my GPU driver was up-to-date, then it worked fine.

any fix? Been going at it for a few days now.

My Mudkip evolved, and then completely disappeared from my party. Not in the box or anything. I had to restart. Really sucks since I had caught a shiny Psyduck too and hadn't saved (rookie move, I know).

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