
Gamma Emerald
A downloadable Gamma Emerald for Windows
Stranded, stuck and determined to go home
welcome to the island!
In Pokémon Gamma Emerald, on your way to your new home your trip takes an unexpected turn when a sudden storm appears and your boat crashes on a mysterious, uncharted island situated between the Hoenn and Sinnoh region. With no way to call for help or outside contact, you are forced to explore- but you are not alone.
Mercenaries and Team Magma have entered the island to take its secrets and power in order fulfil their mission. As you traverse lush jungles, ancient ruins and damaged battlefields , you'll get better as a trainer and become stronger and face Team Magma, uncover their secrets and put a stop to it.
Keep in mind this is a Demo and is non-canon to the full story or game

CONTROLLER RECOMMEND FOR BEST EXPERIENCE
Controller design by: @AstralPixel
Features:
- A new island to explore
- A new story driven gameplay
- Puzzles to progress the story
- Legendary Pokémon
- Brand new OST
- ALL new animations and original assets
Status | In development |
Platforms | Windows |
Release date | May 15, 2025 |
Rating | Rated 4.7 out of 5 stars (266 total ratings) |
Author | UndreamedPanic |
Genre | Adventure, Role Playing |
Tags | 25d, 2D, Fangame, gammaemerald, Pixel Art, pokemon, Turn-Based Combat, Unreal Engine |
Download
Download
Gamma Emerald Demo 1 GB
Development log
- Demo v2.1.0.1May 15, 2025
Comments
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will you ever do the Linux or Mac version?
Game looks fantastic so had to give it a go, will list bugs as I go along to help you troubleshoot: 1# was at the very start where for me it showed 'whats yer name lad!' behind all the other text while the ship is crashing - 2# is walking right into wild grass always causing an encounter.
another thing I just found out scrapping a psyduck was after spam hitting reflect w/ beldum psyduck could no longer cause damage to me, landing hits but causing no HP loss - possibly not a glitch but in pokemon games a landed pokemon move that inflicts dmg should always cause atleast 1HP los
4# - getting stuck on party pokemon I let out after a wild pokemon encounter, easy enough to put back into pokeball to get around this but something you might want to look a
5# - small hills that we shouldn't be able to walk over, I walked right over it but then turned around to try and go the other way instead - coming back now I can't walk over it so i'm sure we're not supposed to be able to - however I am now stuck with making progress as walking into wild grass from the right always causes an encounter (without steps being taken forward)
Overall - few small glitches here and there that just need to be patched but the game looks really good and I really like the fighting animations - also never played a pokemon game that felt so smooth (accidentally forgot favourable moves when leveling up due to fast input times) - I enjoyed playing for now!
Hello, I really liked this game and I think your work is incredible. It's admirable that we finally have a good game with the classic aesthetic. However, my curiosity wins and I would like to ask if we will have mega evolutions or any mechanics from the last generations. I think that since the game is set on a different island, these concepts could be added quite well. Thank you for your wonderful work.
Bugs so far:
Amazing work on game — it’s looking really good!
I just noticed one small thing: when the player walks to the right into grass, it always triggers an encounter
I don`t know what I did, but solve - save, change first pokemon ... -, before, the character can`t walk, because walking to right just trigger an encounter.
Amazing game like truly the best pokemon game! The graphics are just the best! Here are the glitches that I faced from playing this game from the month of May and October:
- PP of some moves did not go down after using them, essentially making them able to be used infinitely (my quick attack, absorb, and pound all had this issue until i restarted the game)
- The settings menu would never save my settings
- Sometimes in battle, the game would start to glitch out where none of the buttons would work (had to hard reset to fix it)
- Checking the pokemons summary would do the same thing as the problem stated above (glitch out and not be able to exit that screen, pokemon would be sent out infinitely, buttons won't work, etc.)
- The mailbox shaped like a delibird at the beginning of the game also presented the issue where I could not exit it/none of the buttons worked after using the mailbox
- When I fainted, it reset all my pokemon to their starting level and reset the game almost to the very beginning
Hope these comments find you and hope they help! This game is going to be the biggest thing in recent Pokemon video game history so I am looking forward to the progress!
Hello, I wanted to report a bug crash that is happening to me, is giving error when entering the game when gives new game, the following error is this "Fatal error: WindowsPlatformMisc.cpp] [Line: 439] Pure virtual function being called" what can I do to fix?
WONDERFUL GAME!!!!!
So just some quality of life adjustments that I noticed probably need to be fixed sooner rather than later:
-When a move is being learned, please add its name to every dialogue screen. Because if the player misses where it says what move it is the 1st time it's mentioned, they won't get a mention of what move it is again until after it's learned. It's a bit frustrating.
-The spawn rate of Pokemon in the grass is through the roof right now. I got stuck in a clump of grass endlessly getting into battles with wurmple until I reset the game multiple times.
-The music in world on the map is much lower than the music in battle. I have to constantly adjust the volume on my computer.
-Is it by design that we get money every time we defeat a wild pokemon vs a trainer? I didn't realize pokemon carried cash and that we shook them down for it and rummaged through their pockets every time we knocked them out! Not that I'm complaining, but it's an amusing idea.
-SOMETIMES, things are on top of each other, like in the image I attached. This goes for text as well as images.
THANKS! WONDERFUL WORK!
Also also, the "restore" button in the Pokemon menu doesn't do anything. You can only heal pokemon from the bag menu.
Also, when the move "bounce" is used, the Pokemon using it yeets itself into outer space, never to be seen again, and the battle freezes.
Also, I just had my Ludicolo, that I just evolved from a Lombre using a water stone, evolve from and into something invisible during the evolution screen and nowit looks like this in my pokemon menu...
This is what it looks like when I swap it to slot 1.
And when i go to battle with it, there is nothing on the screen..
It's not there at all when I go into the pc. (Also, can you fix Combusken's head? He looks like he's too short for this ride lol)
And actually... now that I went into and back out of my pc, the "button text" treeko seems to be fixed by disappearing altogether.
I'm out one Ludicolo oof..
STILL A GREAT GAME AND AMAZING THAT YOU GOT ALL OF THIS UP AND RUNNING!!
too much spawn rate ahah
Just Started playing and walked into tall grass and my walk along poke walked into the same space as me putting the mon away easily fixed it and some text during the opening stays on screen when new lines pop up nothing crazy but omg I would pour hundreds into this game keep up the good work mate
is there a way to donate or gift to the project?
best than all pokemon 3D a reel fan game
FOR EVERYONE WONDERING
I saw a comment on the other website from where you can download the game how to launch it and start a new game without it crashing.
The different options were :
- Add it in Steam as a Non-steam game (also easier if you play with a controller thanks to Steam-input (from what I understood))
- Or if it shows "Fatal error: File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 439]", don't start the game that's named "PokemonEmerald.exe" when you first open the "windows" file. Instead, go to the file that says PokemonEmerald, Then go to binaries, then win64, Then you'll see "PokemonEmerald-Win64-Shipping.exe" in the win64. Run it as administrator and it should work! If it doesn't, relaunch it a few times and it'll work :)
And while you're playing : DON'T FORGET TO SAVE OFTEN, 'cause it's still a demo, and it crashes sometimes, and it doesn't save automatically
FIRST I WOULD LIKE TO SAY I THINK ITS FANTASTIC KEEP UP THE GREAT WORK. THE GAME FREZZE MID BATTLE I BELIVE YOU SHOULD ADD A QUICK SAVE IN THE GAME SO WHEN IT DOES MESS UP OR STOP WORKING ITS SAVED TO THAT POINT IN THE GAME WITHOUT HAVING TO START OVER AND GRIND LEVELS AGAIN
Unfortunately I’m unable to play because every time I hit ‘new game’ the game crashes and gives me ‘fatal error’ notifications. I hope this gets fixed soon, so excited to play!
I posted a comment about how to make it work, if you're still wondering !
This is by far the best looking Pokemon fan game I've played. I do agree with the comment below that the option to lock the framerate would be nice as the GPU utilization on my 4070 ti Super is quite high. Otherwise, I patiently await more! This is really amazing work. I'm loving the original story so far and the free Beldum at the beginning is perfect. Metagross has always been one of my favorite Pokemon!
I found a softlock by accident while playing. If you save on a spot where a boulder would be, when you reload your game you'll be stuck inside of a boulder. You are able to call the HM pokemon, but you aren't able to move the boulder because your inside of it, as of right now my save is currently softlocked because of this!
The game is real good, but te usage of GPU is to high probably by the FPS with no limits, i se many simple games with simmilar problems. I think a limit on 60 FPS or 120 FPS must get a better performance with less usage of Video Memmory.
How can I do that in the game's folders ? Where can I modify this ?
I've tried everything but I got this error message : "Out of video memory trying to allocate a rendering resource" even before I can choose to be the boy or the girl. The game is using something like 4 Go of RAM. What can I do ?
Hey, is it possible to edit the Text in the game so i can translate it my language?
Are there no female Pokemon? Just started and I've yet to see a single one
(Only on the first hour of the game)
I feel like wild pokémons are EVERYWHERE, like sometimes (happens a lot) i flee but cant even get out of the grass im in that i get another wild poké, this is kinda annoying sometimes
I actually got soft locked because of this. I opened the menu immediately after I finished a wild pokemon battle, and there was another encounter immediately. I didn't even move! So what happened next was that the menu was open during the battle! I could still fight but I couldn't close the menu...even after the battle was over. The only way I could fix it was by running back to the boat captain and talking to him.
Amazing game we need a full story and game plus a lil bug fixes and you might have one of the best pokemon games g
does this work on mac?
The game has some VERY HIGH resource requirements, my poor video card goes up to abnormal temperatures every time I open the game and it stays that way the whole time I play, however this whole project is INCREDIBLE, waiting for the next version that I hope has improved resource management because the love in the details is evident.
Por favor lança a versão de "GBA" 🙏🏽🙏🏽🙏🏽🙏🏽🙏🏽
AAAAAAAAAAAAAAA IM LOSING MY MIND IT KEEPS GLITCHIMG AND CRASHING AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Not able to use a ps5 controller. nowhere in the settings to enabl
use steam input
yup, cant play for now, keeps crashing on launching a game sadly, i hope for quick fix for this
So, for me, the game only worked when I added the game to Steam and opened it there...
how do i do that
Can you make a build for linux?
BRO WHY IS IT NOT RUNING IT KEEPS HAVING FATAL ERRORS
frr same
i finnaly downlowed it
It's enjoyable but it gives me fatal errors way to much. Alongside various menu overlaps and unresponsive to controller at times. Also is there anywhere at all to actually heal the party?
Had to stop at the magma grunts in the forest that fight back to back because it just kept crashing every single time halfway though the fights.
Had a blast playing the demo despite the bugs (aka. growing pains)
Loved the environments and general vibe of each area, can't wait to see more.
Criticism wise I'd ask to look into the encounter rate in the tall grass. Sometimes I was literally stuck in one patch getting encounter after encounter (Damn Poochyenas lol)
That problem also makes shiny hunting with the charm pretty much impossible
Still, Gamma Emerald is awesome and you should be proud of yourself!
You should make an android version of this
man im loving this but im stuck battling yoir, keep crashing as i beat him cant get passed it
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\MallocBinned2.cpp] [Line: 1438]
FMallocBinned2 Attempt to realloc an unrecognized block 00000260262F0000 canary == 0xca != 0xe3
0x00007ff711a9be6e PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff71314a585 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff713167f27 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff7131676df PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff71315e2a8 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff7131686d9 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff71316c530 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff71317213f PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff711bd1677 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff711bcedf1 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ffec540e8d7 KERNEL32.DLL!UnknownFunction []
Crash in runnable thread RHISubmissionThread
Bumping for updates on this lol if you find solution plz re-comment.
just downloaded yet keep getting errors on launch, downloaded from here and on launcher both give same error, looks awesome so a little disappointed but expect great things ahead!
Just finished the demo and it’s been quite an enjoyable experience despite the frequent crashes and bugs.
I played it on the Steam Deck with Proton Experimental and it ran pretty well.
as for the frequent crashes as it mainly happened whenever i entered the Ashen Forest and rarely during prolonged fights, it was a decently enjoyable demo and amazing considering it was made by a single developer.
Absolutely looking forward to pay and play the full version!
as for the bugs:
- Unable to save settings.
- Getting “stuck” in single grass patches and being forced to fight random encounters multiple times.
- Being able to cross hills without the stairs and getting stuck there or going over lava and getting there.
- Wrong biome names frequently pop up (e.g. If i was in the Ashen Forest it would randomly pop up the Mysterious Island logo multiple times).
- Overlapping pokemons during fights.
- Song cut outs during fights (rare)
- Pokemon/trainers/Health bar/Action options disappearing mid fight and sometimes reappearing in between actions.
- (Since this was on the Steam Deck it might be an issue on the device compatibility with the game but not sure) Dpad button getting “possessed” and going all over the place or getting stuck in all sorts of menu options and during fights.
Love the whole vibe, looks, music, everything about this
Cant get very far due to game stopping bugs, any plans for some kind of bug report feature, would love to do my little part to help out.
Keep up the great work :D
the controls just aren't working for me, keyboard works a little but I can't move and my controller doesn't work at all for whatever reason