A downloadable Gamma Emerald for Windows

Stranded, stuck and determined to go home

welcome to the island!



In Pokémon Gamma Emerald, on your way to your new home your trip takes an unexpected turn when a sudden storm appears and your boat crashes on a mysterious, uncharted island situated between the Hoenn and Sinnoh region. With no way to call for help or outside contact, you are forced to explore- but you are not alone.



Mercenaries and Team Magma have entered the island to take its secrets and power in order fulfil their mission. As you traverse lush jungles, ancient ruins and damaged battlefields , you'll get better as a trainer and become stronger and face Team Magma, uncover their secrets and put a stop to it.

Keep in mind this is a Demo and is non-canon to the full story or game



CONTROLLER RECOMMEND FOR BEST EXPERIENCE


Controller design by:  @AstralPixel

Features:

  • A new island to explore
  • A new story driven gameplay
  • Puzzles to progress the story
  • Legendary Pokémon
  • Brand new OST
  • ALL new animations and original assets
Updated 5 days ago
Published 21 days ago
StatusIn development
PlatformsWindows
Release date 20 days ago
Rating
Rated 4.7 out of 5 stars
(198 total ratings)
AuthorUndreamedPanic
GenreAdventure, Role Playing
Tags25d, 2D, Fangame, gammaemerald, Pixel Art, pokemon, Turn-Based Combat, Unreal Engine

Download

Download
Gamma Emerald Demo 1 GB
Version 106 5 days ago

Development log

Comments

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Viewing most recent comments 1 to 40 of 999 · Next page · Last page

Any plans for a Linux build for steam deck

works great for me on proton experimental.
of course, still expect bugs from the demo ;)

I'm not sure if it's incomplete, buggy, or what, but the move pools/learned is TERRIBLE. Way too many of my pokemon don't know even ONE STAB move at levels 30+

(+1)

I cannot beat the triple fight just because it always crashes eventually with errors

I want to start off by saying this is a very impressive and ambitious project and I'm really excited to see where it goes. 

But I think even for a standalone demo you've released it too early as there are too many things that just don't work. I've had multiple attempts at getting this to play and keep hitting various brick walls

1) Save games. Respawning to previous saves is quite annoying considering the level curve early on. But in addition to this my game does not seem to be overwriting the previous save so whenever I'm knocked out I lose all progress from the first save onwards. 

2) Switch menu issue. Accidentally clicking check summary makes the game unplayable as the menus do not clear. 

3) Following Pokémon aren't appearing in battle for me but Pokémon thrown from Pokeballs do. Is there a missing animation perhaps? The Pokémon also spawns on the same tile as me post-battle which can stop me moving

4) Heal items not working - I've found that selecting 'close bag' works. It doesn't close the bag but does allow you to then select your potion correctly afterwards. 

5) The default position in battle menus seems to be inconsistent. On the battle screen the default should be fight, for me it's often Bag or Pkmn. When using the bag in-battle you ought to go straight to the last used item, for example when you need multiple balls to catch a Pokémon. 

I really hope these can be fixed and it all fleshed out to an original game though, because I'm in love with the art style and a lot of the design/QOL choices. In particular the battles feel really dynamic in a way that going back to the old 2D games don't, your move animations are really cool and the camera angles work really well also. 

(1 edit) (+1)

After 3 and a half hour of play i've finally made to the end.

A lot of glitch are present:

- The move bounce don't work, if used soft-lock the game

- There are possibilities that after a encounter you can drop under the map and never came back

- The switch menu sometimes softlock the game if you press "check summary" and go back

- When you switch pokemon the battle menu glitch and you have to press the right or left arrow to move the cursor back on the button

- Sometimes the potion and superpotion don't work. Click on it but nothing happen, have to softreset to bring back the function

- All Pokemon can learn all TM's, sure interesting but gamebreaking

- The pokemon exping prompt is too slow, have to wait for every single pokemon in team before continue to play

- When a pokemon learn a new move i can't see the stats of the move but only select what to be removed from my set

- The market UX is poor, i have to click on the upper/down arrow to increment or decrement the item i want to buy then go down and select buy, too many click

- The collision are a bit off, sometimes crash into the tree when there is distance between us

- After defeating an enemy i have to move away and return to talk again to him, pressing A directly after don't do nothing 

- After heal in battle the HP HUD disappear and have to go in the bag and back to bring her back

- Sometime in battle the cam zoom back and show 2 sprite of the player, one while throwing a ball and one who watches the battle

You are doing a good work with these game, every build have a lot of improvement compared with the previous one. Hope my comment helped you a little bit

(1 edit)

For who dropped below the map and don't want to restart the game losing the save file follow these step:

- close the game

- download and install this save editor https://github.com/trumank/uesave-rs/releases
- go to C:\Users\USERNAME\AppData\Local\PokemonEmerald\Saved\SaveGames

- open a terminal here and type "uesave edit Slot1.sav"

- go to line 347 and change the x to 139584.0, the y to 35.1959228515625 and the z to 68.11904828200309

- save the file and restart the game. 

You'll spawn in front of the first pokemon center tent and can continue the adventure

(+1)

got these two errors while launching 3.0.0.1, any idea on how to fix that ?

(+2)(-1)

(+1)

Getting both of these too on Steam Deck and Windows PC. Unplayable sadly.

(1 edit)

Got it working by going into the Binaries folder and launching from there. Just lost over an hour of Gameplay because it crashed at the first boss. Left such a sour taste, I ain't doing that all over again. Thank god, I didn't have a shiny of anything important on my team. Just wasted an hour of my free time.

(1 edit)

Same issue here, Windows 11, AMD Ryzen 9 5900x, Nvidia RTX 3090, and RTX 3090 FE, 64 GB DDR4 3600 MHz ram. EDIT: SETTINGS ARE NOT SAVED, THE GAME RUNS FINE WITHOUT MOFIFYING THEM...

Try to start the game using a controller and not the mouse+keyboard. worked for me

(+1)

Hello! The game is fun! Im playing it while fishing for a shiny magikarp in oras lol How do i stop my pokemon from evolving? Thanks!

(+1)

Does anyone know what the minimum requirments are for the game, tried running it and even lowering resolution but no luck

I used the move bounce and my pokemon never came down. I got softlocked in battle because it just went up but never returned, it was so weird.

That happens to me too. 

Yea, it's a glitch you can't do nothing about. Has to be fixed by dev. Simply switch the move with a TM 

(1 edit)

awesome graphics, but so buggy and it crashes so many times that the demo is at the verge of an unplayable state. I felt obligated to save after each battle and ir crashes so much that i felt like i was running over a minefild. After polished it will be an awesome project.

*ps: the move "bounce", which combusken learns, makes you stuck in the sky forever freezing the game. The move "string shot" make the game freezes as well.

Anyone know if I can revert a save file to a previous version of it? Apparently auto save is a thing, so it forced a save after the cutscene where you get Beldum. Since you can't soft reset during a cutscene, I waited until it was done, just to get hit with the hard truth. And it doesn't seem there's a way to turn off auto save either.

There really needs to be more save files/similar just because of the bugs tbh

(+1)

played about 15m in laptop 3050 gpu, it works fine.

It has some bugs, but the graphic is astonishing, I wish the new Pokémon game can have this!

Thank you so much for developing this!

Just played for a bit today, and this game is amazing! Reminds me of the first time I played Emerald, great job!

(+1)

Had a save file of 2 hrs of playtime, then I updated the game and my save file is gone :(

have you fixed that?

They moved the save file to another location. Yours might not be there but if you grab it from the old version, you can move it to the new spot

Do you know where the new location is?

undreamedpanic made a detailed how-to video of this on X.com.  

Is it normal that all my pokemon I gotten so far, the moment they level up at a certain number, they try to learn the same moves even tho they are very different pokemon ? 

LE BRONNNNNNNNNNNNNNN

when earning exp, my pikchu does not gain any even after ko'ing an enemy by himself, it syas and shows that marshtomps bar is filling instaed. 

The first pokemon in play seems to get all the xp that battle, even if you switch your own pokemon before the oponent switches his. 

(+2)

Enjoying the game so far, but I think the encounter rates should be looked at, I have gotten stun-locked on some tiles where the wild pokemon encounter will trigger right after the previous encounter on the same tile. The encounter rates are exponentially higher than the original and it's causing some problems for me to just get to the next point in the game. 

the game is beautiful but unplayable, ive played 1h00 and due to bugs keep loosing my progress and im stuck to where i got my 1st Pokemon. Sometimes life bars of booth pokemon diseapers, there is no button to escape the summary of a pokemon in battle and ive lost all my progress 3 times cuz i simply couldnt do anythong exept ALt F4, even the progress i had save in the menu where not saved 

(+3)

Absolutely loving the game so far, cannot wait for the full version. Massive, massive applause to the work done so far. I would be more than happy to contribute if you are open to it. A few deal-breaking bugs and some nice-to-haves, assuming you're asking for feedback. In order of importance (in my opinion)

Version 106 (though most issues were present on version 90 onwards)

1. I frequently mash TAB and ESC, not knowing how to get out of some menus (Buying things, pkmn stats whilst in a battle, scrolling through the bag)

2. Using an ultrawide monitor on Windowed Fullscreen mode causes a big white rectangle to cover the left side of the screen when opening the Pokemon menu. Issue resolves when using any other display setting - I assume the previous menu transitions using a wipe, but the wipe stops just off screen, usually not visible on a 16:9 monitor

3. When learning a new move I think we should be able to see the move when selecting which ones to forget, as well as the move's type, accuracy, power, description etc.

4. You can move, open the menu, save etc. after a battle but before the evolution animation starts

5. The EXP gain is probably a little overpowered - I have 3 level 25+ pokemon that have all evolved at least once all within 30 mins of playing the game.

6. can't click to select moves - the cursor highlights a move but I still have to press the spacebar to select/use it

7. When pressing E (RB) to switch to the TMs tab, the "TMs (RB)" button doesn't change to "Items (LB)" or whatever, it just stays the same

8. After 20 mins of playing I found my character not aligned with the grid. Nothing broke, more of a visual thing that makes it hard to tell which tile my character is really standing on

9. Pokemon will fully heal when they evolve but their PP stays the same. Both or neither would be fine, as long as it seemed intentional :P

10. When walking around the Ashen Forest, every few steps I get a notification saying I'm in Mysterious Island again, then changes back to Ashen Forest eventually

11. When a pokemon in my party levels up with exp share, the active pokemon's exp bar flashes (Purely visual, no biggie)

12. In the original games you could mash B to cancel an evolution. I assume TAB is the equivalent, but it doesn't cancel evolutions. Basically useless feature anyway, but thought I'd mention just in case 

Controls are okay, dialogue is cool, music is great, instant text skipping is such a good addition, animations are AMAZING, visual effects are SO COOL, many many things done right with this. I'll say again that I cannot wait for the full version and would be happy to contribute in any way I can.

(-1)

Ember red where is the exp share

Marshtomp evolved at level 32, where it should evolve at level 36

(-1)

Okay this is starting to annoy me. I can't even catch a f*cking Vulpix. I've had to restart the game 3+ bloody times because anytime I encounter a Vulpix and attack, I can't do anything. 

(2 edits)

Idk how to fix this


Okay, so I constantly get glitched out in the summary menu and have to soft reset. Also, the first Merc battle in the Ashen Forest feels like it's nearly impossible to beat. That may just be a skill issue, but still. I also get stuck in the menu to buy items all the time too. I know this is a demo so I'm sure it will be fixed. Any solutions to the glitches where I don't have to soft reset?

Can i soft reset starters ? do i need w8 for frames to check starters or can i spam reset it till i get it ?

You can just soft reset, it took me sometime but I was able to get a shiny Treecko last night, now I'm working on Beldum before I continue with the rest of the game.

Anyone know if different pokemon spawn at different time of day? Not sure if it's in newer real games either, haven't really played any.

(+1)

i have tried every method listed to fix errors like this and it still crashes every time i press new game. Am i juct cooked or is there some fix im not seeing

IDK what methods are listed, but make sure you're on the newest version, pc updated, and try this https://itch.io/post/13028515

That is part of the fix but not full fix go to C:\Users\User\Documents\Windows\PokemonEmerald\Saved\Config\Windows and edit 

FrameRateLimit=240 in GameUserSettings.ini

is it possible to get a shiny beldum at the beginning of the game? or is it shiny lockt?

pretty sure you can get a shiny of it, I think the dev said so themself

when is this done

I'm literally stuck in the tall grass. I CAN'T get out! The game won’t let me walk outside the grass patch! I can move around inside the grass, but I can't leave — I keep getting attacked nonstop by Pokémon. It's unbearable =/

Yeah it's pretty bad, that's why I keep repels since I could buy them although I haven't had to use them yet

i found sprinting before the game loads back in helps 

it doesn't work anymore since the last update =s

(+4)
When I try to press new game I get this error and the game crashes. Someone said to limit the frame rate but that didn't work.

same issue

(+1)

First off, thank you for constantly updating the game. I assume you are fixing issues. Hopefully, you can look into the following at some point. As of version 106, when I open the game, I get a:

"Out of video memory trying to allocate a rendering resource..." error.

When I look at the task manager, it's using 5.3GB of memory. I believe there's a memory leak or something. I wouldn't want to think the gamepad instructions screen or the title screen use that much memory, but maybe that is the case.

Have a good day!

Definitely a memory leak, that's a gargantuan amount 

My beautifly's stats suddenly like reset to level 1 or something?? Dustox for reference, the beautifly was stronger than it, I think Dustox's ATK reset cuz aint no way

NVM pictures won't send but just trust me

I just used quick attack, it showed the right animation, and my grovyle also used bullet seed, you could hear it? I hit the opponent's pokemon 3 times.

(+1)

Game keeps crashing in the second zone no matter what i do

Make sure you're using the newest version and try this https://itch.io/post/13028515

When trying to Shiny hunt, do you save in front of the Suitcase before soft resetting?

That should work, as it changes IVs

(+1)

i love everything about this game!

but the bugs are insanely annoying. e.g. i'm stuck in one block of wild gras and when you move once you always get an encounter and this loops infinitely...

(1 edit)

hi is there any way to get out of the larva in the cave? :( i am currently stuck there omg.... AND WORST CASE IS I SAVED WHILE I AM INSIDE ZZZ

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