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How do I download on my Mac? I keep getting "No Compatible Downloads were Found"

I got the same message, let me know if you find out a fi

game keeps crashing in the first mercneary battle and the sherry one before

(+1)

my ninetails cant use the move baunce withat the game crash

I try to install but ocurred this error: " Out of video memory trying to allocate a rendering resource. Make sure your video card has the minimim required memory,try lowering the resolution and/or closing other applications are running... exiting

For anyone running into the Virtual function being called error, it helped me to fps-lock the game in AMD Adrenaline to 60 fps

So when i fight mercenary yoir an his lucario uses aura sphere the game crashes  when i win the fight it crashes 

I cant get through the start because whenever i go to revive or heal my pokemon it doesnt register. I used revives and potions to heal my pokemon bu when i went to go fight another magma grunt my first pokemon fainted and it told me the rest were already fainted too and forced me to white out. this is the second time this has happened and it makes me restart every single time.

(+1)

I Cant really play, it appears this message :

LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 439] 

Pure virtual function being called

0x00007fff3ab35a54 VCRUNTIME140.dll!UnknownFunction []

0x00007ff6d32dad15 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6d32db195 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6d3011c10 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6d2fdb232 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6d0ab3feb PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6d0a8fb67 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6d0a92aa3 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6d0a9741e PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6d0a8c0b3 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6d0aaa6c6 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6d0a926f0 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6d0b0f444 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6d0c31677 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007ff6d0c2edf1 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []

0x00007fff561ee8d7 KERNEL32.DLL!UnknownFunction []

Crash in runnable thread Foreground Worker #1

(1 edit)

There are some UI transition bugs that need to be addressed. In battle when fighting the mercenary in ashen Forest, when Lucario uses calm mind and hides the UI. When the move ends, the UI does not appear again. Creating a hard lock. This also happened a few other times when just traversing the menus. Also when entering the options, the game resets to 1920x1080 every time. so you have to set the right resolution each time. I would also suggest giving the movement with joy sticks an update so that if you are moving the joystick in the general direction that you want to, it will move in that direction. Now you have to position your joystick correctly otherwise the character won't move. In the beginning when Treecko learned absorb, the PP didn't go down when using the move. Also the 5th move that a pokemon learns will always be set as the first move of that pokemon without a prompt. From the 6th move onwards, you do get the prompt. I really enjoyed it so far though. Good luck with the development. Will give some more feedback in my next session.

I would like to mention that the ashen forrest is very glitchy, game keeps braking giving me errors. 

(-1)

Hey i really wanted to try this out, but everytime I open the game i get this error message right after the warning at the start. Is this because of my laptop? I can't get the game to work :( !

(1 edit) (+1)

i have the same issue, it started while going into the ashen forrest, after that keeps on braking for like an hour. can only play for a few minute... and i definately have a good PC. it should run this fine

(4 edits)

Edit: playing from the download directory worked????
Edit2: Selected the wrong character, selected "I'm not this person" to select again, dialog stopped,  alt+F4 and reopen through the same directory, error persisted

Can't start a new game upon clicking, it loads for a while, I start hearing waves and two errors pop up


Pure virtual function being called while application was running (GIsRunning == 1)


LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 439] 

Pure virtual function being called

I tried running as admin, compatibility mode, turn down graphics on both appdata and on the game's directory
The Options on the main menu....it dowsn't save and I see no line regarding DoF on either GameUserSettings.ini

Also, had to limit the fps on my nvidia app, thank god I had an FPS and GPU usage overlay on

Demo version 3.0.11

Uhhhh, I pressed new game and got this while I was in fullscreen

LowLevelFatalError [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 439] Pure virtual function being called

0x00007ffdb7015a54 VCRUNTIME140.dll!UnknownFunction [] 0x00007ff7bdcaad15 PokemonEmerald-Win64-Shipping.exe!UnknownFunction [] 0x00007ff7bdcab195 PokemonEmerald-Win64-Shipping.exe!UnknownFunction [] 0x00007ff7bd9e1c10 PokemonEmerald-Win64-Shipping.exe!UnknownFunction [] 0x00007ff7bd9ab232 PokemonEmerald-Win64-Shipping.exe!UnknownFunction [] 0x00007ff7bb483feb PokemonEmerald-Win64-Shipping.exe!UnknownFunction [] 0x00007ff7bb45fb67 PokemonEmerald-Win64-Shipping.exe!UnknownFunction [] 0x00007ff7bb462aa3 PokemonEmerald-Win64-Shipping.exe!UnknownFunction [] 0x00007ff7bb46741e PokemonEmerald-Win64-Shipping.exe!UnknownFunction [] 0x00007ff7bb45c0b3 PokemonEmerald-Win64-Shipping.exe!UnknownFunction [] 0x00007ff7bb47a6c6 PokemonEmerald-Win64-Shipping.exe!UnknownFunction [] 0x00007ff7bb4626f0 PokemonEmerald-Win64-Shipping.exe!UnknownFunction [] 0x00007ff7bb4df444 PokemonEmerald-Win64-Shipping.exe!UnknownFunction [] 0x00007ff7bb601677 PokemonEmerald-Win64-Shipping.exe!UnknownFunction [] 0x00007ff7bb5fedf1 PokemonEmerald-Win64-Shipping.exe!UnknownFunction [] 0x00007ffdd32d7374 KERNEL32.DLL!UnknownFunction []

Crash in runnable thread Foreground Worker #0

if your game crashing do these steps (BACK UP YOUR SAVE FILE)

Is there a way i make my ps5 controller work? downloaded ds4 windows ds5 windows both didnt do anything :(

Look up a Youtube video on putting non-steam games onto steam and open the game that way. It will use steam controller mapping and it should automatically read your PS5 controller. Worked for me, hope that helps.

Import Gamma Emerald to Steam as a Non Steam Product and it any controller will work fine 

Has this project been abandoned?

Last version update was 54 days ago after the dev pushed out 106 versions within two weeks.  I doubt it's been abandoned, but the dev might be taking a break or focusing on releasing a larger update to address multiple issues in the future.  We'll have to see.  

Yeah i kept seeing constant updates. I was just wondering whether he was done or just taking a break bc I really wanna play a more stable version of this game. It's a work of art truly.

still in demo, hes on a vacay for a month, thats what the dev says till august

(+1)

If you have crashing issues, just set the graphics to Medium Settings

Were you able to make it through the demo like that? How far did you get?

(-1)

sa ne marche toujour pas pour moi aussi

Cannot start a new game. crashes with 

Pure virtual function being called while application was running (GIsRunning == 1)

followed by


LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 439] 

Pure virtual function being called

I have tried running it as administrator but that did not resolve the issue. I have tried countless times with the same results unfortunately

same here, sigh...

(1 edit)

READ THIS IF IT CRASHES

The game may crash with LowLevelFatalError or pure virtual function errors, especially during mandatory battles. I think the problem is poor memory management and heavy graphics load for some GPUs. I used chatgpt for help and I found this fix:

1. Lower graphics quality manually

Open GameUserSettings.ini in:C:\Users\[YourUsername]\AppData\Local\PokemonEmerald\Saved\Config\Windows

Edit the file and set:
ResolutionSizeX=1280 (or yours)

ResolutionSizeY=720 (or yours)

FullscreenMode=1

sg.ResolutionQuality=70.000000

sg.ViewDistanceQuality=1

sg.AntiAliasingQuality=1

sg.ShadowQuality=1

sg.PostProcessQuality=1

sg.TextureQuality=1

sg.EffectsQuality=1

sg.FoliageQuality=1

bUseVSync=False

 Set the file to Read-only

Right-click → Properties → Tick Read-only.

This helps, but doesn’t fully stop the game from forcing settings.

Turn off background GPU-heavy apps

Pause Wallpaper Engine, Discord Overlay, Steam Overlay, etc.

4. Avoid opening the Pokémon stats window during battles

It can bug the UI and freeze the screen.

5. If you still crash

Delete your save file (Slot1.sav) and start fresh.

Hope this helps

will it come to linux?

Hi! I'm making my own vertical slice of PKMN DP for fun at home and was wondering what pixel per meter setup you decided on? I've been going back and forth for some time now

(+3)

The game has an incredible potential, but in its current state it's an unenjoyable experience. Hope feedback is well received <3

PROS

+ Incredible artstyle

+ Juicy combat experience

+ Original story and game design


CONS

+ Level design: Unnecessary long routes with lack of content, landmarks and excessive branching

+ Unbalanced combat experience: Extremely fast leveling, early legendary exclusive moves TM for cheap price, final evolution pokemon accesible at first areas, many trainers without interesting strategies. (I ignore if it's a conscious choice to make more dynamic the demo, but it left a terrible first impression)

+ Bad quality of life: Flashing before wild encounter, inconvinient menu navigation, louder background music during combats, when learning new move and choosing which to forget does not show new move, introduction tells you a control scheme and then it's changed

+ Glitches: Character bad tilemap alignment, collision bugs (I was able to surpass first ledge), walking while trainer has detected me, dialogue text overlapping, some music channels turn at the start of combat (probably beacause of looping music)


In conclusion, artist made a great job and I would like to follow their work, yet programmers and game designers leave much to be desired

Estou adorando o jogo, estou jogando sempre no meu intervalo do trabalho hahahaha, mas percebi uma coisa, estou jogando em um notebook, e os controles estão no W A S D e procurei e não achei a função de troca de botões para as setas ⭠⭡⭣⭢ então acabar ficando um pouco desconfortável até pelo fato de correr no shift e estar usando a mão esquerda para andar no W A S D, tirando esse fotor que é apenas um detalhe, o jogo está incrivél, pra uma DEMO, está maravilho os efeitos, a ambientação então, parabéns!!! O trabalho da quipe como um todo está de parabéns!

Started playing the demo last week or so. A few issues:

  1. There is a bug that that stops the HUD from reappearing sometimes in battles and requires a restart of the game. This needs to be fixed
  2. Some issues with certain areas of grass where pokemon appear to often (sometimes without taking an actual step)
  3. Having trouble seeing move descriptions in the battle HUD without going to check pokemon summary. Same when learning moves. Its pretty critical to be able to check move summaries when deciding to forget a move.

Great effort so far, keep at it!

So, the game is going on a good direction, but there are some bug like when you heal your pokemon mid battle and then the HUD disappears and I can't battle. Sometimes the game will crash randomly with a "Fatal error" but besides that the game is going in a good way and you guys should keep it up!

Hello, I had installed the demo the day it was released and everything was fine except that all of a sudden I can't launch the game without getting an error.

Hi you managed fix it? I need help

No, I've done a lot of research but nothing has solved the problem, sorry.

When i try to launch the game, it loads op to the Unreal Engine screen (or the screen with the console controller recommend), but then an error window pops up and i can't go any further. I have to close the game completely. Please fix this.
This is the message that appears on the error screen:

"Out of video memory trying to allocate a rendering resource. Make sure your video card has the minimum required memory, try lowering the resolution and/or closing other applications that are running. Exiting..."

I believe my laptop has a good enough system to run the game, and I've been patient with the issue, but i dont know what kind of solution you can offer or what other details I should provide to get help. 

I'm a spanish-speaking user, so thank you in advance for any support or guidance.

Hi, i have the same problem. You managed fix it? pls help me

(1 edit)

The game looks Cool as Heck, I want to play it, but I keep getting this message: 'Never have I seen my Laptop have a stroke.' Is there any way to obtain a lower-quality version of this?



Message said "Out of video memory trying to allocate a rendering resource. Make sure your video card has the minimum required memory, try lowering the resolution and/or closing other applications that are running. Exiting..." 

Im having the same issue too

Dis you manage fix it? I have same problem too

noo

Here's a list of bugs I've encountered: (I hope it helps with troubleshooting; I love the game so far!)

Game Crash: Way often than not, the game crashes while in battle, especially during the time you have to switch Pokémon.

Early game status effect reliever: having PSN early game is a nightmare, no way to remove it unless the pokemon dies and you revive it 

encounter rate: I guess everyone agrees it has to be toned down a bit <3

Loading screens: easing off the UI can help getting folks stuck and better loadtime ^^ 

Keep up the awesome work tho, cant wait for the full release

Love the game so far, but I agree that the encounter rate in grass is laughbly high. you can move 1 pixel and enconter another pokemon; or worse touch the arrow keys and get another encounter without moving

for some reason the game doesn't detect my ps4 controller?... which is weird because it works just fine with other games. such a shame, because from the very little time i've played i really like this game!

If you add the game to Steam and open there, it will work, I think. At least it worked for me.

yep, that works! thanks for the advice :)

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