I don't know if other people had these bugs but here are mine in the first 10 minutes of playing. (I love this game very much so, the remakes i had been waiting for).
Bug 1: Combustion's attack (bounce) doesn't work properly it goes into the air but never returns too attack and locks you in a play where combustion is missing in attacking phase but in cinematic it shows combustion at certain angles.
Bug 2: If you have a dead/exhausted Pokémon out it will be the first in battle with this it will bug out the battle.
Bug 3: If in selecting a new Pokémon when one of your Pokémon is defeated, when pressing (select summary) the UI glitches out. (for now i switched from controller too Mouse and keyboard to get out of the summary and back too the Pokémon select UI)
Bug 4: i have too press save 2 times for a proper save.
For the rest i have not found anything else (this is just my view if other people have pointed this out Please ignore this post)
The only issue I have is that when I beat an opponent and they choose they're second pokemon, then I choose the option to switch mine, then I choose not to swap my pokemon out, the game wont let me click off of the pokemon team screen.
Also, when i beat pokemon and/or trainers, and my character is in a weird spot or position in glitches and phases me through the ground and me makes me fall infinitely, resulting in me required to close the game and re open.
I'd love to see this game when its fully completed, the potential is amazing, I WOULD LOVE TO SEE MORE POKEMON FAN MADE REMAKES IN THE FUTURE BY YOU!
Sadly, can't go further than the intro because my graphic card litteraly shut down twice (NVDIA geforce RTX 3070). I've played Monster Hunter Wild with high graphism 2 months ago so I assume that the game will need a "bit" of optimisation.
Can't wait to see the rest of your work and good luck
Just a few things ive found as some help with the bug fixing. If your aware then this is unnesary, just some helpful feedback:
1. Boat Captain does not heal pokemon after battle
2. After swtiching another pokemon in from battle, sometimes that pokemon does not gain exp after winning a fight
3. When taking a pokemon out of its pokeball, sometimes the player gets stuck inside the pokemon, unable to move until putting it back in
4. The delibird Delivery screen requires you to use your cursor to change the amount of items
5. Sometimes when a move wasn't effective or did little damage in the first place, no damage was taken at all (This one could be an intended feature, im not sure, if it is, its kinda cool)
6. The restore function when viewing your pokemon party doesnt work
7. Sometimes I couldnt use a potion at all
8. Aqua ring somehow accidentally healed my pokemon even though it was used by the opposing one
9. I could have just gotten really unlucky but the grass encounter chance seems extreamly high
10. my last and personal favorite, i caught a psyduck and when i went to check it, i found that the game had filled my party and every single pc box with the exact same psyduck.
These were the most prominent glitches i found but the game is overall great. I love the story and different direction so far and the visuals are just magnificent. I hope this information helps out a bit and was by no means any slander twords this game, just some helpful feedback. I am loving this project so far and can't wait to play the full game!! To any readers who havent downloaded it for themselves, TRY THIS NOW.
So I got this error and ended up having to move my Saved folder to my desktop and redownloading the game then moving my Saved folder back to not lose my progress and that fixed it so far :) Hope this helps people.
Unplayeable, a complete waste of time. Next time, don`t upload a completely broken game until its playeable enough to do so. Game looks good tho, i guess.
Tem um bug muito chato, eu quando entro em algumas moitas fico preso num ciclo infinito de lutar contra pokemons selvagens, fora isso quando entra na floresta meu jogo deu crash, mas o jogo esta lindo parabéns espero que de tudo certo
Loads of bugs, but honestly still refreshing to play. Bugged out during a battle where none of the controls came back after animation and had to force close the game. Still excited to see where this goes though.
← Return to Gamma Emerald
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So, when I start the game and hit new game it says pure virtual function being called while application is running and crashes. How can I fix this?
I don't know if other people had these bugs but here are mine in the first 10 minutes of playing. (I love this game very much so, the remakes i had been waiting for).
Bug 1: Combustion's attack (bounce) doesn't work properly it goes into the air but never returns too attack and locks you in a play where combustion is missing in attacking phase but in cinematic it shows combustion at certain angles.
Bug 2: If you have a dead/exhausted Pokémon out it will be the first in battle with this it will bug out the battle.
Bug 3: If in selecting a new Pokémon when one of your Pokémon is defeated, when pressing (select summary) the UI glitches out. (for now i switched from controller too Mouse and keyboard to get out of the summary and back too the Pokémon select UI)
Bug 4: i have too press save 2 times for a proper save.
For the rest i have not found anything else (this is just my view if other people have pointed this out Please ignore this post)
I LOVE THIS GAME!!!!
The only issue I have is that when I beat an opponent and they choose they're second pokemon, then I choose the option to switch mine, then I choose not to swap my pokemon out, the game wont let me click off of the pokemon team screen.
Also, when i beat pokemon and/or trainers, and my character is in a weird spot or position in glitches and phases me through the ground and me makes me fall infinitely, resulting in me required to close the game and re open.
I'd love to see this game when its fully completed, the potential is amazing, I WOULD LOVE TO SEE MORE POKEMON FAN MADE REMAKES IN THE FUTURE BY YOU!
Sadly, can't go further than the intro because my graphic card litteraly shut down twice (NVDIA geforce RTX 3070). I've played Monster Hunter Wild with high graphism 2 months ago so I assume that the game will need a "bit" of optimisation.
Can't wait to see the rest of your work and good luck
stuck in a limbo after catching dragonite soft resetted and everything but still pop up in the blank screen
Just a few things ive found as some help with the bug fixing. If your aware then this is unnesary, just some helpful feedback:
1. Boat Captain does not heal pokemon after battle
2. After swtiching another pokemon in from battle, sometimes that pokemon does not gain exp after winning a fight
3. When taking a pokemon out of its pokeball, sometimes the player gets stuck inside the pokemon, unable to move until putting it back in
4. The delibird Delivery screen requires you to use your cursor to change the amount of items
5. Sometimes when a move wasn't effective or did little damage in the first place, no damage was taken at all (This one could be an intended feature, im not sure, if it is, its kinda cool)
6. The restore function when viewing your pokemon party doesnt work
7. Sometimes I couldnt use a potion at all
8. Aqua ring somehow accidentally healed my pokemon even though it was used by the opposing one
9. I could have just gotten really unlucky but the grass encounter chance seems extreamly high
10. my last and personal favorite, i caught a psyduck and when i went to check it, i found that the game had filled my party and every single pc box with the exact same psyduck.
These were the most prominent glitches i found but the game is overall great. I love the story and different direction so far and the visuals are just magnificent. I hope this information helps out a bit and was by no means any slander twords this game, just some helpful feedback. I am loving this project so far and can't wait to play the full game!! To any readers who havent downloaded it for themselves, TRY THIS NOW.
Sadly i cant play it i get this errors "Pure virtual function beein called while apollincaton was running (GIsRunning == 1).
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime..... Pure Virtual function beein called
run administrator
show in discord for that
So I got this error and ended up having to move my Saved folder to my desktop and redownloading the game then moving my Saved folder back to not lose my progress and that fixed it so far :) Hope this helps people.
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"LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\MallocBinned2.cpp] [Line: 1438]
FMallocBinned2 Attempt to realloc an unrecognized block 00000130619C0000 canary == 0x0 != 0xe3"
Nvm it worked for a bit but ended up happening again
Also for the record I've been stuck battling Mercenary Yior when I get this
Unplayeable, a complete waste of time. Next time, don`t upload a completely broken game until its playeable enough to do so. Game looks good tho, i guess.
don't play a demo if you don't want to play a game with bugs lma
This game's a demo so bugs are to be expected. The dev never told you to play the game.
A waste of oxygen and space, the lot of you.
Next time, don't be a retard and judge a game when its clearly a Demo.
Be wary, you can clip into the lava pit at the top arrow and then you will be stuck.
Tem um bug muito chato, eu quando entro em algumas moitas fico preso num ciclo infinito de lutar contra pokemons selvagens, fora isso quando entra na floresta meu jogo deu crash, mas o jogo esta lindo parabéns espero que de tudo certo
metagross disappeared... made a soft reset, now its lvl 1, no stats, no move, no name hahah
Same here, my mudkip had just evolved and the next battle he was lvl 1 with no name or moves... and my lotad just dissappeared out of existence :(
Loads of bugs, but honestly still refreshing to play. Bugged out during a battle where none of the controls came back after animation and had to force close the game. Still excited to see where this goes though.