Listen up rq to those who get this following error msg while trying to create a new game:
Pure virtual function being called while application was running (GIsRunning == 1)
basically all you have to do to fix the game is this:
go into Engine folder, then into Saved folder, click on that Config folder thats right there, and toss it into the trashcan
so, Engine > Saved > get rid of Config
why do this, you may ask?
well, basically (im no expert i used chatgpt for this) the engine this game is using (apperantly UE5) was loading invalid default configs - thats where the config folder comes into play apperantly (im saying that word a lot). anyway if yall still dont understand heres the chatgpt saying why it worked (as i said, im no game coding expert so im using AI):
It worked because the game was loading broken default configuration files before starting a new game. Those config files told Unreal Engine to create or use classes and systems that were no longer valid for the current version of the game. When you started a new game, the engine tried to call a function on an object that either wasn’t fully created or had already been destroyed, which caused the “pure virtual function being called” crash. Removing the correct Config folder forced the engine to regenerate clean, up-to-date default settings, so all objects were created and destroyed in the correct order and the crash stopped happening.
anyway thats it lmao (took me about half an hour to do ts)
Also something i just noticed when playin that is applied to atleast me so it may be applied to u too so beware:
if you get the same error line when using TAB to open Menu, just use ESC and it SHOULD work, but then you have to remember to not touch the TAB key so yeah!!
The game launches, displays the opening cutscene correctly, and the start menu is fully navigable. All options work without issues. However, when selecting ‘New Game’, the following errors appear and the game crashes
Pure virtual function being called while application was running (GIsRunning == 1)
Windows specifications: Edition: Windows 11 Pro Version: 25H2 OS Build: 26200.7171
UPDATE 1: If you set the compatibility mode to Windows 8 in the properties, the game starts without any issues
UPDATE 2: When you’re playing and save your game on the Mysterious Island, then exit to the main menu and try to load the save again, the following error is displayed and the game crash:
Pure virtual function being called while application was running (GIsRunning == 1).
I'm having trouble trying to play the game on Intel, as when i try booting the game up it always saying "Out of video memory trying to allocate a rendering resource." I try a lot of stuff to fix it but i couldn't fix the problem. Please is their anyone that can help me play the game without it kicking me for "Video memory"? I also use Window 11 pro and graphic card is "Intel(R) Core(TM) i5-8350U CPU @ 1.70GHz (1.90 GHz)
I have been playing with a controller and it often happens that i get stuck in a patch of grass when trying to go to the right where it instantly triggers and encounter. I tried turning off the controller and playing with mouse and keyboard and now the encounter rate feels normal, (switching back to the controller the problem reapears). (if important its an xbox layout controller)
beldum was my first pokemon in a fight after visiting the "pokecenter" it got oneshoted and the game acted liek my whole team feinted and i fled even though my other pokemon didnt feint
my game keeps crashing when i use moves in battles in the ashen forest i feel like when its super effective moves but sometimes it feels like its random
I know its a demo but I have another bug in mind, sometimes the UX on the bottom right just disappears and gets me stuck. The situation was I was using beldum and I used astonish or one of his moves, then after that it didn't appear.
For some reason the pokemon thats last in your party gets turned into a lvl 5 treecko called "BottomText" and just straight up deletes your pokemon.. Gone forever..
First, I can't get the game moved over to my second monitor. Is there a different way in swapping it over to the monitor you want to play the game because in options/settings you are able to set fullscreen to windows and windows boarderless but nothing happens when switching through them and it doesn't save changes. Always on fullscreen mode.
Secondly, I cannot get my controller to connect or work in game. Is there another way to get that to work or it should already work when plugged-in?
I just want to let you know the move "bounce" can brake the game. My Combusken just dissapeared on the air, but if i dont touch anything, the camera moves around and i can see my pokemon there just chilling XDD
Hope it helps to fix it!
Have a good day and congrats for that amazing game!
The game keep crashing after i fight the mercenary in the ashen forest. If i use aqua jet it crash and if i don't the attack Lucario send after the fight make me crash.
This sounds like low level issue as The error shows. What Windows version are you using? Since this IS a low level crash we don't really know what IS happening behind The scenes.
I thought the game was beautiful and when you match the ending with Love by you by Rebecca Sugar, it's absolute cinema 10/10 game can't wait for the full release
← Return to Gamma Emerald
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Listen up rq to those who get this following error msg while trying to create a new game:
Pure virtual function being called while application was running (GIsRunning == 1)
basically all you have to do to fix the game is this:
go into Engine folder, then into Saved folder, click on that Config folder thats right there, and toss it into the trashcan
so, Engine > Saved > get rid of Config
why do this, you may ask?
well, basically (im no expert i used chatgpt for this) the engine this game is using (apperantly UE5) was loading invalid default configs - thats where the config folder comes into play apperantly (im saying that word a lot).
anyway if yall still dont understand heres the chatgpt saying why it worked (as i said, im no game coding expert so im using AI):
It worked because the game was loading broken default configuration files before starting a new game. Those config files told Unreal Engine to create or use classes and systems that were no longer valid for the current version of the game. When you started a new game, the engine tried to call a function on an object that either wasn’t fully created or had already been destroyed, which caused the “pure virtual function being called” crash. Removing the correct Config folder forced the engine to regenerate clean, up-to-date default settings, so all objects were created and destroyed in the correct order and the crash stopped happening.
anyway thats it lmao (took me about half an hour to do ts)
Also something i just noticed when playin that is applied to atleast me so it may be applied to u too so beware:
if you get the same error line when using TAB to open Menu, just use ESC and it SHOULD work, but then you have to remember to not touch the TAB key so yeah!!
okay found the fix to that, just get rid of the SECOND config file thats somewhere in the PokemonEmerald file
(i literally forgot to write about it so i have no idea where it was now)
gl treasure hunting
how do i connect my PS5 controller its already connected to my PC but it dosent connect to the game
Add the game to steam as a non steam game, then in steam settings configure the controls to use ps5
how can reduce the resolution if can't open the game
The game launches, displays the opening cutscene correctly, and the start menu is fully navigable. All options work without issues. However, when selecting ‘New Game’, the following errors appear and the game crashes
Pure virtual function being called while application was running (GIsRunning == 1)
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 439]
Pure virtual function being called
Device specifications:
Processor: AMD Ryzen 7 9700X 8-Core Processor
RAM: 32.0 GB
System type: 64-bit operating system, x64-based processor
Windows specifications:
Edition: Windows 11 Pro
Version: 25H2
OS Build: 26200.7171
UPDATE 1:
If you set the compatibility mode to Windows 8 in the properties, the game starts without any issues
UPDATE 2:
When you’re playing and save your game on the Mysterious Island, then exit to the main menu and try to load the save again, the following error is displayed and the game crash:
Pure virtual function being called while application was running (GIsRunning == 1).
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 439]
Pure virtual function being called
If you close everything and try to reload the game, the error is still present. Rebooting the PC doesn’t fix it either.
how can i connect my switch controllers to the game? I alredy connect to my PC but i can´t found where i can connect to the game
trapped with the rocks
I'm having trouble trying to play the game on Intel, as when i try booting the game up it always saying "Out of video memory trying to allocate a rendering resource." I try a lot of stuff to fix it but i couldn't fix the problem. Please is their anyone that can help me play the game without it kicking me for "Video memory"? I also use Window 11 pro and graphic card is "Intel(R) Core(TM) i5-8350U CPU @ 1.70GHz (1.90 GHz)
need to make the chanses of a pokemon encounter lower
only 7 i have been stuck in one patch for the last ten minute
if ur playing on a controller try changing to keyboard
I have been stuck in a patch of grass for like 7 battles now
I have been playing with a controller and it often happens that i get stuck in a patch of grass when trying to go to the right where it instantly triggers and encounter. I tried turning off the controller and playing with mouse and keyboard and now the encounter rate feels normal, (switching back to the controller the problem reapears). (if important its an xbox layout controller)
beldum was my first pokemon in a fight after visiting the "pokecenter" it got oneshoted and the game acted liek my whole team feinted and i fled even though my other pokemon didnt feint
my game keeps crashing when i use moves in battles in the ashen forest i feel like when its super effective moves but sometimes it feels like its random
https://vimeo.com/1141571957?fl=ip&fe=ec
bug i found :3, hoping i'm contributing to the game even for a slight
I know its a demo but I have another bug in mind, sometimes the UX on the bottom right just disappears and gets me stuck. The situation was I was using beldum and I used astonish or one of his moves, then after that it didn't appear.
For some reason the pokemon thats last in your party gets turned into a lvl 5 treecko called "BottomText" and just straight up deletes your pokemon.. Gone forever..
is there shinys ?
as soon as i start it, it crashes saying fatal error
I'm having 2 problems.
First, I can't get the game moved over to my second monitor. Is there a different way in swapping it over to the monitor you want to play the game because in options/settings you are able to set fullscreen to windows and windows boarderless but nothing happens when switching through them and it doesn't save changes. Always on fullscreen mode.
Secondly, I cannot get my controller to connect or work in game. Is there another way to get that to work or it should already work when plugged-in?
when i do the ichooseyou gift it shows the pikachu but then its not in my party or box. is there something i need to do?
it becomes a random encounter, its lvl 50 so good luck
Do you plan to make a macOS version?
Would love to try out the game but I keep on getting this error when trying to start a run
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 439]
Pure virtual function being called
I Have the same issue
I just want to let you know the move "bounce" can brake the game. My Combusken just dissapeared on the air, but if i dont touch anything, the camera moves around and i can see my pokemon there just chilling XDD
Hope it helps to fix it!
Have a good day and congrats for that amazing game!
The game keep crashing after i fight the mercenary in the ashen forest. If i use aqua jet it crash and if i don't the attack Lucario send after the fight make me crash.
actually it's worst, every big attack that have big VFX make the game crash
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 949]
Rendering thread exception:
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\MallocBinned2.cpp] [Line: 1438]
FMallocBinned2 Attempt to realloc an unrecognized block 000001B064CD0000 canary == 0xca != 0xe3
0x00007ff777d71e3f PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff777d71df8 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff777d49d38 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff777ddf8ba PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff77ab0f06b PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff77aafa7b6 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff777d56bbc PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff77a0e599f PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff77a0fb36e PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff7795cb69b PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff7795cadfe PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff7791ef430 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff7791e50f7 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff777d3333e PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff7795d57b1 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff7795d7297 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff777ec1677 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ff777ebedf1 PokemonEmerald-Win64-Shipping.exe!UnknownFunction []
0x00007ffc885d7374 KERNEL32.DLL!UnknownFunction []
This sounds like low level issue as The error shows. What Windows version are you using? Since this IS a low level crash we don't really know what IS happening behind The scenes.
i'm on Windows 10 family.
it every time a big attack is launch, right after it hit the game crash.
it's the only time i crash, always when i use aqua jet or my Pokémon is touch by a big attack.
all my driver are updated and same as the OS.
Now that i am looking at The error, i see IT tries to reallocate memory but fails For some reason, giving unregonized block error
I thought the game was beautiful and when you match the ending with Love by you by Rebecca Sugar, it's absolute cinema 10/10 game can't wait for the full release