A downloadable fan game for Windows

GAMMA EMERALD - EARLY ACCESS

First third of Hoenn, built from scratch, available as Early Access. Built in Unreal Engine 5.

Gamma Emerald (Early Access) is a free fan-game remake of Pokémon Emerald. It has the same story, characters and events, but spruced up a bit. This has Day/Night cycles, Berry system, egg breeding, move tutoring, real-time lighting, and more!

What is available in the Early Access?

This version of the game is the Early Access. That means its the content of the game that is finished but not the full game. To be specific, the length is from Littleroot to Mauville City. It has 3-6 Hours of gameplay and 3 gyms to get through!

If you feel like you went through the Early Access too fast, there is the rematch feature in the second floor of the Pokémon center in every town! Simply ask the nice lady at the counter and you can rematch anyone. But there is a catch, you need the Stone Badge, Knuckle Badge and the Dynamo badge in order to unlock it.

I also built peer-to-peer trading, so you and your friends can shiny hunt together and complete a shiny dex OR you can do it solo!

Everything past Mauville City is in development, you will notice a roadblock. The roads and buildings are not yet ready for you quick trainers so you will have to bear with me on that!

What to expect

In the Overworld, there is

  • The entire path from Littleroot to Mauville (including every interior) built tile by tile.
  • Your LEAD/Ace Pokémon can follow you around outside its ball.
  • Day/Night system, encounters may adjust with the time.
  • Berry System/Planting works with the IRL clock. It takes IRL 8 hours to grow new berries.
  • HMs are now automatic, you no longer need to teach them to your Pokémon, once obtained, simply interact with a tree, rock, boulder, etc etc and your party will take care of the rest. Ignore the contradictions with that at the time.
  • Hidden Items around the map, Hand drawn town map

In the battles you can expect

  • Turn based system built from scratch accurately representing battle logic
  • Battles are influenced with Abilities, Held Items and weather, with status and more.
  • TMs are taught from the Change Move screen, not the bag.
  • Trainers can be rematched (after beating the early access)
  • ONLY single battles, in the early access, I did not have time to make double battles.
  • Physical/Special SPLIT in battles, gen 6 formula and rules

Systems in game

  • PC and Box storage are right on you at all times, for convenience
  • Daycare system has full implementation
  • The Game Corner has been added (some Pokémon listed are out of stock)
  • P2P trading
  • Controller support, it is highly recommended you commit to a single peripheral. Switching between controller, keyboard and mouse and clog the UI system and you may experience unexpected bugs.

Controls

ActionKeyboardController
Move WASDLeft stick / D-pad
FishFX
Interact / Confirm Space / EnterA
Cancel / Back Tab / EscapeB
Menu Escape / TabStart
Run Left ShiftB Held Down
Menu next/Previous  Q / ELeft/Right shoulder
Register / Bike R Select

System requirements

  • OS: Windows 10 / 11 (64-bit)
  • RAM: 16 GB recommended (8 minimum for best performance)
  • GPU: GTX 1060 / RX 580 or better
  • Storage: 5 GB
  • First launch takes several minutes while shaders compile. This is normal as the game is storing memory to run efficiently.

    These requirements are based on solid performance, lower end specs can probably run this just as well.

Known issues

  • Lower end systems experience very slow ASYNC (routes/towns/take a while to load in
  • Some users with low storage or ram May experience hitching or pauses during integral battle events. Such as swapping pokemon, starting the battle, gaining exp or attacking.
  • No mobile builds, the minimum memory already exceeds what an android or IOS device can handle.
  • Save often.

Found a bug?

  • What you were doing when it happened
  • Your Saved/Logs/ file if the game crashed (in the game's install folder)

What's next

  • Releasing the next chunk of the game past Mauville when I'm ready
  • More mons and national dex
  • Localization

Follow the page to get a notification when the next build drops.

Credits

UndreamedPanic: Programmer, Artist, Musician, Designer, 3D Modeler, UI Designer, everything

Special thanks for the help to https://x.com/sewally3 for assisting on some trainer sprites and https://x.com/MrShyGuyBuddy for assisting with rustboro models

Everything was built with Unreal Engine 5, Visual Studio, Blender and Aseprite.

Disclaimer

Gamma Emerald is a free, non-commercial fan project. It is not affiliated with, endorsed by, or associated with Nintendo, Game Freak, Creatures Inc., or The Pokémon Company. Pokémon and all related names and characters are trademarks of their respective owners. No money is accepted for this project in any form.

If you enjoy this, please buy the official games.


Download

Download
gamma-emerald-ea-windows.zip 1.4 GB
Version 1.1.8 15 hours ago

Comments

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Viewing most recent comments 1 to 40 of 43 · Next page

wow that looks vary cool man. Im not a windows user. very sad.

Do you have plans to release this amazing game on Linux?

Thank you so much for your hardwork! (pls increase ralts spawn rate lmfao) 

Awesome! Already so much progress since the demo! Everything's great so far!

Very cool project! keep it up

I don't think you should have published this before being 100% done. The lawyers are surely onto you.

(1 edit) (+2)

LOVE this. love love love. going slow and really taking in everything.

- your neighbors mom walks through the chairs to approach you.

-i have to use the keyboard arrows instead of my controller to pick the starter, so im not gonna shiny hunt the beginning starter encounter.

-if you pick up the starter kit in your room, you can catch the zigzagoon attacking prof birch lol.

(+1)

this gonna be big

(+4)

Great! Whoever is playing this make sure to save every 15-20 minutes. I lost all my progress because of a bug. A trainer, had 2 pokemons at once and big bug

Agreed. Went to a second floor building and couldn't move at all. Had to restart my game and lost about 20 mins of gameplay.

(+1)

The dev did warn us about bugs.

I'm not complaining. Just providing feedback so they can work on it

ABRA ALGUNA ACTUALIZACION PARA MAS IDIOMAS O SOLO ESTARA EN INGLES. ESTA BUENISIMO EL JUEGO TENDRA SUS FALLOS PERO ESTA MUY BUENO EL JUEGO GRACIAS TOTALES.

(+2)

It's TIME

has anyone got this working on mac through wine or something else had the beta working fine this just crashes when loading it up 

(+1)

Absolute Legend! 
huge shoutout to UndreamedPanic, a true Pokemon champion!

How do you connect a controller to play this, i can't figure it out. there is no option to change it in settings?

i added the game file to my steam library and launched it through there to use steam controller support and that is working for m

(+1)

Cant get past first gym. rox has infiniite oran berries and potions. need to train to a level to one shot nosepass

Was looking forward to it for a long time. You are the best, man! 

GOATED

thanks

Muito bom!!!

this is historic

10 min in and already got my Shiny Treecko!!! 9 soft resets is all it took. 10/10

does the initial sprite in the starter screen show that its shiny or does it show when you go into battle?

HELL YEAH

You tweakeddddddddddd the cracks in the Hp bar is so cool ! This project is insane!

Game looks beautiful but my textures are broken. Even the title screen is glitching. For instance the gamecube in the rooms appear as a flat box. The tiles of the lab are simply not there. The character in the title screen is glitched out.

Take it as advice. Ty for your hard work :)

has anyone gotten this to run on ayn thor? Im gunna try...

awesome

(+1)

I might be (very) greedy but i hope someone makes a android port, or in general ports for other devices

(+3)

For my linux pals, it is running pretty smoothly for me on Proton Experimental. 

I'm running on steam deck Proton experimental, but right after getting out of the moving van and heading inside, I just fall through the map. I know on the demo the fix was to spam the menu button or hold a direction, but I'm too early to do that.

the way i got through was just restarting it a couple or times.

Will we be able to transfer our save to newer versions that release?

ive downloaded it but i dont know how to play it from ther

(1 edit)

Did you download onto a computer? If windows, extract files and run the .exe

(-2)

pretty dishearted. 

  • i have bad screen tearing, even with vsync on. 
  • cant play fullscreen/borderless on my ultrawide with my 4060ti going up to 80% with 80 degree Celcius. windowed 1080p and then maximizing the window is fine
  • really bad gui bugs and overlaps
  • using WASD to move is very clunky, holding a key forces movement in this direction even if "overwritten" by another key until the original key is released
  • no ultrawide resolution option
  • continuing the dialog with the spacebar sometimes doesnt work for no apparent reason until it randomly does again
(+2)

Try updating your gpu drivers then relaunch in windowed and hit alt+enter to full screen it. 

(+1)(-1)

skill issue

While I got many bugs, even hardlock/gamebreaking ones, ultra wide was not one of them. Mine plays normally on any resolution normally.

Theres a bug when you trade pokemon in battle the menu screen desappear, can we fix this?

esto es cine hermano

Lets go!

Congratulations on this initiative! I wish this project great success!

Is it possible to also export a build for Linux?

I got it working via Lutris by just running the exe with no problem, so you can try that.

Bora Lá!!

LETS GOOOO!!

your the goat buddy

Cmon man, it's YOU'RE*

Thank you! This is incredible.

Thanks !

Hora de probar la Joya

Viewing most recent comments 1 to 40 of 43 · Next page